July 3rd, 2008, 3:28pm by Jeff
Or, I get lucky sometimes.
Bungie has announced that there will be a free map download for Halo 3 available on Monday. But, not only that, the Legendary Map pack will be reduced in price from $10 to $7.50 a few months after its mid-April release.
Hmm, I believe somebody recommended step-down in price every few months back in November. Strange how that works out sometimes.
Posted in Jeff, Etc, Xbox 360 | 1 Comment » June 30th, 2008, 6:48am by Geoff
Kotaku cites a post suggesting that we have “too many” games, or rather that because of the number of solid games that we should slow down every so often. Agreed, although I’m more posting it because it’s related to my previous “taking a break” post than because it’s particularly insightful.
Posted in Geoff, Etc | No Comments » June 28th, 2008, 8:05am by Geoff
One of the side effects of my time in Seoul is that my game playing has been significantly curtailed; it’s been over two weeks since I’ve played pretty much anything (although I did bring my DS, PSP, and 360 with me), and it may be up to another month or so before I can play again. Interestingly, although I’ve missed it a bit, I think the break has been pretty helpful in reorienting me.
First of all, pulling myself out of the release schedule has given me more time to think about what I enjoy playing and why. There’s a temptation to play every big new game out, and this is probably counterproductive to actually enjoying your gaming experience: the hype is sometimes overwhelming and I’ve bought games that I had little interest in simply because they were being talked about so much. Second, the birds-eye view of commentary is perhaps more illuminating once you can breathe freely: in the weeds it can be very tough to understand which stories are particularly relevant and contextualize them, because there’s a lot of media to be consumed and not much time in which to really consider its value or validity. Finally, you gain more perspective on how gaming actually fits into your life and its relative importance in your priorities. I’ve never been concerned that I couldn’t stop playing - but it’s always nice to have a reminder that there’s plenty else out there to occupy your time.
I don’t know that I would choose to take such a break frequently, but it might be worthwhile for people to consider periodically.
Posted in Geoff, Etc | 2 Comments » June 15th, 2008, 2:42am by Geoff
Would anyone care to explain to me the deep moral dilemma that apparently is power-leveling? I honestly don’t get why this is so controversial that Kotaku AU had to label its column with a disclaimer.
Sure, it violates Blizzard’s EULA (a position on character ownership that I find rather reprehensible, while we’re at it). But Blizzard can always ban you. It seems to me that if your game is so unpleasant that the prospect of leveling back up to 60 gives you “stomach cramps… Brain cramps… Cramps in my hair…” there are bigger problems in play. So that’s out. The next option would be the Chinese sweatshop angle. I sympathize more with this, but frankly, if the players could be making more money doing something else, they would. Clearly this is better than their other employment options, and I thus have a hard time distinguishing WoW power-leveling from the average call center in Costa Rica.
Now, it’s beyond me why you would pay for someone else to play a game for you… the level and loot system, to be blunt, is the only reason to play in the first place: it’s the lone reward for the huge time sink that is WoW. Without levels and loot, you basically have nothing to do but gank lower level players (assuming you’re a jerk). But if you have a lot of money, and you want to pay some guy to get you to level X, I don’t see why you shouldn’t be allowed to. You’re not hurting anyone but yourself.
Posted in Geoff, Etc | 2 Comments » June 14th, 2008, 6:05pm by Geoff
Ever heard of masocore games? They exist primarily to make you hate them (and to make Battletoads look easy). More specifically, they have almost no coherent rule system: masocore games’ rules change constantly, and the only way to beat them is constant trial and error. The videos here, particularly of I Wanna Be The Guy, are instructive in their blatant disregard for your time.
Posted in Geoff, Etc | 1 Comment » June 10th, 2008, 5:09pm by Geoff
What you see is what you get.
Posted in Geoff, Etc | No Comments » June 7th, 2008, 2:00pm by Geoff
Our weekly Joystiq column is now up. The subject is copycat games and whether they’re as bad as everyone seems to think.
Posted in Geoff, Etc | No Comments » June 2nd, 2008, 10:37pm by Geoff
Does this mean that Tecmo Bowl can finally include Bo Jackson?
Posted in Geoff, Etc | No Comments » May 28th, 2008, 4:33pm by Geoff
This is pretty cool - a thread with a bunch of old game maps (both in-game and pre-packaged). Most of these are from old PC RPGs, but check out the Zelda car as well.
Posted in Geoff, Etc | No Comments »