No More Snake

October 23rd, 2007

I’m not sure who - if anyone - is actually an “avid” mobile gamer, but this story on the death of free cell phone games made me sad.  I always liked Freecell and Snake, but I have yet to meet a cell phone title that I thought was worth more than a dollar - and very few that met even that low threshold. 

It seems to me that mobile gaming still has a very long way to go before it becomes a viable alternative (or even substitute) for “real” consoles, and the success of recent titles like Orcs & Elves doesn’t reassure me.  I don’t demand a lot, but a decent control system is pretty crucial and so far the vast majority are terrible.

Posted in Geoff, Mobile |



      

3 Responses to “No More Snake”

  1. laesperanzapaz Says:

    iphone

  2. Jeff Says:

    I wouldn’t necessarily call the iPhone’s control system that great. I’ve tried the NES emulator on mine and it’s a nice tech demo, but extremely difficult to play most games. Games definitely have to be made with the interface in mind to succeed. An RPG, card games, and puzzle games could probably work quite well. Action games might be a different story.

  3. laesperanzapaz Says:

    obviously.

    for ex, fps will always be ‘off kilter’ on portables. like going from mouse+kb to dual analog, except worse, of course.

    likewise, certain genres work. like rpg, adventure games, and the like on iphone-like interfaces. others, not so much.

    altho someday im sure someone will make iphone+dpad+diamond buttons+shoulders someday…..

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